08-20-2004, 10:00 AM
"Spawn protection needed, too many people spawn killing so people need to be able to have 2 to 3 seconds to move before a disc can knock them off the pod."
Has anyone noticed if there is a difference in being able to kill someone who is spawning from previously dying from decap vs. push/falling? Have been looking at Rico spawn code and there seems to be a built-in delay for "falling" deaths (probably the falling routine) but not one for decaps? Can anyone confirm this?
Thanks,
desNotes
Has anyone noticed if there is a difference in being able to kill someone who is spawning from previously dying from decap vs. push/falling? Have been looking at Rico spawn code and there seems to be a built-in delay for "falling" deaths (probably the falling routine) but not one for decaps? Can anyone confirm this?
Thanks,
desNotes